Recent Articles In Ashes of the Singularity » Page 2
The basics

Ashes of the Singularity is a massive-scale, real-time-strategy game set in the future where individual beings command vast armies of machines to conquer entire worlds to add them to their empires.

Concept
Ashes of the Singularity was released first. It was designed to target both new players to the genre as well as veteran players. After release, however, veteran players provided a wealth of feedback that indicated they were looking for Ashes to evolve into a substantially mor...
November 10, 2016 by Island Dog on ID's place to speak
Ashes: Escalation launch stream today at 2pm ET. We'll be giving away copies of Escalation so be sure to stop by!

https://www.twitch.tv/stardock
No commentary.  No narrative.  Just gameplay.
November 3, 2016 by Island Dog on ID's place to speak
Since there is some confusion, I wanted to make a post about this.



Originally posted by Draginol:Hi all!

Sorry for the delay.

I pushed the release date back one week. We've gotten a lot of good feedback on balance and wanted a few extra days to test the balance changes with the campaign to make sure we didn't make a given mission too hard.

When we released Ashes, we got a lot of feedback that the campaign was too hard (when it was first released). We want to be reall...
February 21, 2017 by Island Dog on ID's place to speak
We'll be having an Ashes of the Singularity Twitch stream every Tuesday at 9pm ET.

Be sure to follow our Twitch channel for notifications.

https://www.twitch.tv/stardock
October 10, 2016 by Island Dog on ID's place to speak
PC Gamer has an article up today about Ashes of the Singularity: Escalation which is coming on November 3rd!

"Escalation will expand the backstory of the Substrate, an enemy faction dedicated to the absolute annihilation of humanity, through two new campaigns that will give players the option of controlling either side. The original campaign will also be "fleshed out further based on the game's background lore, " and new maps for both single-player and multiplayer modes will be much large...
September 25, 2016 by Frogboy on Brad Wardell - Skinning the frog
Hey guys.

Wanted to get some feedback from you as to whether you think this would be a good idea or not.

After Escalation ships, we are considering creating a multiplayer only edition of Ashes of the Singularity (Tournament).  You wouldn't be able to buy this version.  Instead, everyone who buys either Ashes of the Singularity or Escalation would get 8 keys to give out to people.  Those people could then download the Tournament edition.

They'd only be able to play...
August 19, 2016 by Island Dog on ID's place to speak
AMD is at Gamescom 2016 and they've been showing off Ashes and their hardware on Twitter and Facebook this week.

Today they showed off a pair of Radeon RX 480's with Ashes.

https://twitter.com/AMDRadeon/status/766666079611543552

Check it out and give them a follow.

Our low-level API powerhouse, the Radeon RX 480, CrossFire'd at #Gamescom2016 with @ashesgame pic.twitter.com/fShdccDy1A— AMD Radeon Graphics (@AMDRadeon) August 19, 2016
Stardock is setting up a number of Wiki pages:

 

http://wiki.elementalgame.comhttp://wiki.ashesofthesingularity.comhttp://wiki.offworldgame.comhttp://wiki.galciv.comhttp://wiki.starcontrol.comhttp://wiki.sinsofasolarempire.com We're looking for volunteers to help flesh them out.  We can't promise payment but we will do our best to reward and thank active contributors. Thanks!
Greetings!

Season 2 has been delayed until the end of this month so that we can get in contact with the finalists.  That gives us a bit more time to get the observer mode feature in and prep for Season 2 balance changes.

 

Below, in no particular order, are some of the upcoming balance changes:

T1 units are now slightly fasterPHC Athena is somewhat slowerPHC Brute squad size reduced from 6 to 5, firepower and HP on each unit substantially increasedPHC Falcon Flak Cannon fir...
June 13, 2016 by damoose on damoose
Tried something new...

Two .razsersynapse, one for Blackwidow Chroma keyboards and one for the Mamba TE.

http://bit.ly/1S2LzlU
June 10, 2016 by Island Dog on ID's place to speak
Fans vs Devs is from 4-6pm ET today, and we're also having a v1.2 stream starting at 3pm ET.

https://www.twitch.tv/stardock

Be sure to join us!
[Not released yet]

 

HIGHLIGHTS

Deluxe Campaign: All dialog now voiced, 3 new missions, 2 new cut-scenes, dialogs no longer modalNew Units!Hall of FameLots of UI improvementsSubstantial AI improvementsUI

Health bars and more informative tool tips for unit within an Army in the Army unit panelUnit panels can be data driven such that new units can be added by modders and hooked into the UISkirmish map sortingSelect air hot key (F2)Add someone as a friend from the MP lobbyUI will d...
Ok, so internally we've been playing on huge maps and another type of map size called massive.

Huge maps are (I believe) 4X larger than Large.  Massive maps are 16X larger than the large maps.  We won't support Massive in Ashes 1 (you have to have 4GB of video memory to run them and at least 6 CPU cores).

However, even on huge, yes, we are going to need a way to zoom out and see a strategic view of the map.  

We aren't going to turn every individual unit into ...
* PHC Falcon AA armor increased from 8 to 16
* Substrate Nexus shield regen rate increased from 0.5 to 1
* Substrate Rengeerator shields increased from 760 to 800
* Substrate Regenerator cost reduced from 360 metal to 180 metal
* Substrate Drone Hive shields vision decreased from 600m to 500m
* Substrate Drone Hive metal cost increased from 210 to 310
* Substrate Mauler metal cost increased from 355 to 380
* Substrate Punisher max shields reduced from 900 to 800
* Substrate Punisher radi...